Euskal Encounter 12 - BEC Bizkaia 2004 join the family!
Last update: Aug-31-2004

Amateur game competitions

Requirements to participate

  1. A ticket with seat for computer in EE12. We won't accept participants that do not have such a ticket.
  2. Not to participate in Game Gune; both competitions are mutually exclusive.
  3. It is possible to sign up for competitions from inscription openning after official party start until available slots are occupied; the sign up must be done using Euskal Encounter 12 intranet website (www.ekparty.org). It is necessary to be phisically in the party to sign up.

General rules

  1. The participant must have read these rules. When you sign up for a competition you're implicitly accepting them, so you have to obey them and any decision taken by the organization.
  2. On each round, you must find your rival and agree on the match's parameters (captain's seats will be shown on the intranet). Match's computer can be any of the following: one of the computers of the players, one of any attender of Euskal that is willing to host it, or a organization operated server, for which a reservation must be made for a match hour; to do this contact organization in Control.
  3. If there is an agreement between match players and organizators give permision, it is possible to change maps and rules set in these rules. If there is no agreement, these rules must be obeyed. Specific rules for each compo are honored if in conflict with general rules.
  4. If the game allows it, you must save the match by any means possible (logs and demos). Organization crew may request them.
  5. It is forbidden to use bugs and out-of-game applications to get advantage, and of course any phisical or language violence. It is forbidden to make use of deffects in the game to get advantage too.
  6. If someone suspects the adversary has broken any rule, the teams can ask for logs and demos to their contenders after the match has finished.
  7. The organization crew may take decisions on situations not foreseen in the rules as necessary.
  8. If the result is not delivered on time, the match will be solved randomly or disqualifying both players.
  9. If after 15 minutes have passed from the beginning of the time stablished to play a match and you can't find your adversary, you must go to control to notify this. If he doesn't present himself after 15 minutes more, he will be declared not presented.
  10. Timetable for matches and adversaries will be published on Euskal Encounter 12 intranet, www.ekparty.org. Participants must check the information there to know when they must play a match and who is their adversary.
  11. There are specific rules for each competition that participants must know and obey.
Euskaltel: batzen gaituena - lo que nos une

Party extranet

Occupation map

Sponsors

SPRI - Sociedad para la Promoción y Reconversión Industrial
BBK - Bilbao Bizkaia Kutxa
Bizkaiko Foru Aldundia - Diputación Foral de Bizkaia
GameGune: Euskal Encounter game competition
CPL Summer 2004 Extreme Championship
Euskalamiga Party System 1.2.4

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